Jun 02, 2005, 01:47 AM // 01:47
|
#21
|
Desert Nomad
|
I thought flesh golems didn't drop armor very often, thus very rarely would you get any rune from them?
|
|
|
Jun 02, 2005, 01:53 AM // 01:53
|
#22
|
Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
|
I have Geo armor from the Forge
but didnt notice a big difference -- its probably subtle
Last edited by Ninna; Jun 02, 2005 at 01:56 AM // 01:56..
|
|
|
Jun 02, 2005, 01:57 AM // 01:57
|
#23
|
Academy Page
Join Date: May 2005
Location: UK
Guild: Xen of Onslaught [XoO]
Profession: Mo/W
|
new update: flesh golems
seems like they increased the damage they do used to get hit for about 7 each time and now they upped it to 18!! cant farm solo now
|
|
|
Jun 02, 2005, 01:58 AM // 01:58
|
#24
|
Ascalonian Squire
|
Quote:
Originally Posted by Ninna
I have Geo armor from the Forge
but didnt notice a big difference -- its probably subtle
|
I'm pretty sure they meant the armor that costs 15k from granite citadel, marhan's grotto, the underworld, and the fissure of woe.
|
|
|
Jun 02, 2005, 01:59 AM // 01:59
|
#25
|
Ascalonian Squire
Join Date: May 2005
Profession: Mo/R
|
Quote:
Originally Posted by gwden
10 hours for 3 spells is not fine.
|
How about we just let you start a charracter with all the skills, best armor, Max money. All just for you. By the way we will also throw in a free cookie.
-edit: removed reference to deleted post
Last edited by Freyas; Jun 02, 2005 at 04:27 AM // 04:27..
|
|
|
Jun 02, 2005, 01:59 AM // 01:59
|
#26
|
Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
|
Quote:
all but 2 elementalist elites and all but 1 mesmer elite
|
Quote:
Originally Posted by gwden
10 hours for 3 spells is not fine.
|
you misread -- got ALL elem/mesmer elites except 3
|
|
|
Jun 02, 2005, 01:59 AM // 01:59
|
#27
|
Academy Page
|
And yet, my uber secret solo farm spot is still unchanged. Muhaha!
|
|
|
Jun 02, 2005, 02:01 AM // 02:01
|
#28
|
Desert Nomad
|
Quote:
Originally Posted by gwden
10 hours for 3 spells is not fine.
|
I said 10 hours for all BUT 3 elites, that's something like 30+ elites from the elementalist and mesmer lines.
Edit: Oops, Ninna you beat me to it XD
|
|
|
Jun 02, 2005, 02:03 AM // 02:03
|
#29
|
Frost Gate Guardian
Join Date: May 2005
Guild: Marduke guild
|
yea, they used do do 4 max and i could tank about 30.. now they are hitting me up for 10-15 im crying
|
|
|
Jun 02, 2005, 02:10 AM // 02:10
|
#30
|
Forge Runner
Join Date: May 2005
Location: The Infinite Representation Of Pie And Its Many Brilliances
|
I swear to all that is haflway decent on Earth as we know it, Anet is by far one of the greatest community devs I've ever seen. Great updates, way to go Anet.
I ADORE the idea of different looking 15k armor, pretty sweet 'eh?
Cheers.
|
|
|
Jun 02, 2005, 02:11 AM // 02:11
|
#31
|
Frost Gate Guardian
|
Quote:
Originally Posted by Ninna
you misread -- got ALL elem/mesmer elites except 3
|
Ah, well that's different then. 10 hours for all of those spells isn't so bad. It took me about about the same time to capture some mesmer's spell. It took that long mostly because I couldn't get the mob to use the spell.
30+ spells, eh? Been saving those skill points?
|
|
|
Jun 02, 2005, 02:19 AM // 02:19
|
#32
|
Frost Gate Guardian
Join Date: Apr 2005
Location: Hamilton, ON
Profession: E/Me
|
Let's get back to talking about this great update.
I wish they improved the in-game /ignore function...for OBVIOUS reasons
-edit: removed reference to deleted content
Last edited by Freyas; Jun 02, 2005 at 04:33 AM // 04:33..
|
|
|
Jun 02, 2005, 02:38 AM // 02:38
|
#33
|
Wilds Pathfinder
Join Date: Apr 2005
Location: Florida
Guild: Wayward Wanderers
Profession: E/Mo
|
I haven't had a chance to see the update first hand as far as playing goes yet, but I am VERY eager to see the new rune changes and stuff. They did a whole lot and... Why in the name of the gods would anyone want to dye their crafting materials anyway? o_o;
Can ANYONE enlighten me on this? I realize it has been fixed to where it cannot but, why would you want to anyway?
"WTS GOLD STEEL INGOT 1K!!! PM ME PM ME NOW!"
Ahem... that would be mildly funny... but... yeah really stupid.
|
|
|
Jun 02, 2005, 02:40 AM // 02:40
|
#34
|
Desert Nomad
|
Quote:
Originally Posted by gwden
Ah, well that's different then. 10 hours for all of those spells isn't so bad. It took me about about the same time to capture some mesmer's spell. It took that long mostly because I couldn't get the mob to use the spell.
30+ spells, eh? Been saving those skill points?
|
I think I might have bought 10 skills at most from the NPCs. That makes 20 (level 20) + 24(missions) + 10 (exp after 20), so that's about right =)
Basically all I buy are the REALLY essential spells and with the rest of my points I buy signets of captures. I actually kinda wasted some points buying random skills on my elementalist, on my Warrior/mo I have something like 25 signets of captures and 20 skill points unused T_T.
|
|
|
Jun 02, 2005, 02:43 AM // 02:43
|
#35
|
Lion's Arch Merchant
Join Date: Apr 2005
Location: England, UK
Guild: Call of Destiny [call]
|
Quote:
Originally Posted by Adaria
I haven't had a chance to see the update first hand as far as playing goes yet, but I am VERY eager to see the new rune changes and stuff. They did a whole lot and... Why in the name of the gods would anyone want to dye their crafting materials anyway? o_o;
Can ANYONE enlighten me on this? I realize it has been fixed to where it cannot but, why would you want to anyway?
"WTS GOLD STEEL INGOT 1K!!! PM ME PM ME NOW!"
Ahem... that would be mildly funny... but... yeah really stupid.
|
I dyed a belt pouch once...they're not even tradeable, so you can't show anyone.
Does this mean I have a rare, pre-update, yellow belt pouch?
HOORAY FOR ME!
|
|
|
Jun 02, 2005, 02:45 AM // 02:45
|
#37
|
Frost Gate Guardian
Join Date: May 2005
Guild: Gentlemen's Club
|
Quote:
Added new art for unidentified salvaged runes so that the profession and rune quality are displayed. Identifying the rune is still required to learn the rune's attribute and to unlock the rune. This change only impacts newly salvaged runes.
|
Okay........I'm really confused by this point.........
What does it mean? I was farming Riverside a couple of minutes ago, and I got a few minor runes. Yes, the art has changed, (and not for the better IMO), but what else has changed? Is this if I, say, salvage an un-IDed armor that has a rune, or what. I'm really confused...
|
|
|
Jun 02, 2005, 02:46 AM // 02:46
|
#38
|
Academy Page
|
The elite skill thing needed to be fixed too. Someone in my party for Dragons Lair was waiting like 5 minutes for the nature boss to use melandrus resilience. The rune thing is good too.
|
|
|
Jun 02, 2005, 02:47 AM // 02:47
|
#39
|
Ascalonian Squire
Join Date: May 2005
Guild: Tyranny of Choice
Profession: Me/N
|
So, has anyone seen the new Geomancer armor? Does anyone have screenshots of what it's supposed to look like now, and what it looked like previously?
|
|
|
Jun 02, 2005, 02:49 AM // 02:49
|
#40
|
Desert Nomad
|
Quote:
Originally Posted by Shadowsting
Okay........I'm really confused by this point.........
What does it mean? I was farming Riverside a couple of minutes ago, and I got a few minor runes. Yes, the art has changed, (and not for the better IMO), but what else has changed? Is this if I, say, salvage an un-IDed armor that has a rune, or what. I'm really confused...
|
Basically what happens is that if they salvage the armor instead of IDing it first, and the rune comes out, it'll now show whether its a minor, major, or superior. This would allow for better chances of unlocking the superiors you want, as now you can buy class specific superiors and have a 1/4 -1/5 th chance of getting the superior rune you want.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Blow_Holez |
Off-Topic & the Absurd |
18 |
Aug 02, 2005 01:53 AM // 01:53 |
patch day?
|
static deathbringer |
Questions & Answers |
11 |
Jun 23, 2005 02:41 PM // 14:41 |
viet |
The Riverside Inn |
4 |
Jun 19, 2005 08:28 PM // 20:28 |
A Second Patch?
|
Kishin |
The Riverside Inn |
6 |
Jun 17, 2005 07:24 AM // 07:24 |
New patch!
|
Zai |
The Riverside Inn |
6 |
Apr 26, 2005 11:39 PM // 23:39 |
All times are GMT. The time now is 05:15 PM // 17:15.
|